An Unreal Engine Learning Project, done in a few weeks at Christmas, based on an original house design by Apollo architects based in Japan. Originally planned to be just a few interiors, I decided to later add a few exerior scenes to make more use of the music track.
Lots of things I would have liked to fix and improve but I stuck to my deadline and met it. If I can revisit it one day it would be to improve lighting, some materials, and to add a few extra visual effects elements.
Please let me know any feedback or comments. There are a few things I mention below but it never hurts to ask Thanks
Based on original Ortho house design by
Satoshi Kurosaki Apollo Architects & Associates
Music: Water Lily by Kevin MacLeod
Sound effects: https://freesound.org
Props & models: 3D Sky, Megascans
Software used: Unreal Engine, 3DS Max, Substance Suite, Quixel Suite, Speedtree