UE Dynamic Combat System Ai perfomance

Hey.

New to do Unreal, trying to create my first game.
So I got Dynamic Combat System as base and I want if possible have bigger number of enemies at the same time.

Basicly I tried copy the number of Ai in the level to about 50. Only 10 is being used at the same time.
I don’t know why, where is the complexity at, what should I reduce?

Any thought how to aproach this would be good.

// Luciéd