Hello,
I made a portal 3D model and imported 21 custom collision objects (UCX_MeshName_XX). The imported collision looks good in the preview window:
However, the hole does not work. If I shoot projectiles at the object, they simply collide with the hole and bounce off.
Did I made anything wrong? Why are my objects not flying through the hole although there is no collision object in it? It works with complex collision.
Thank you,
Thilo