Happy friday!
Seems like the GPU is behaving poorly or switching off when ue4 is loaded an not plugged into the powerbrick. When plugged in UE4 behaves normally.
Any tips on what could be tweaked?
**UPDATE:
-**Toggling battery performance globally an on a per application basis does not work.
-Updating drivers does not work
-Setting preferred graphics proccessor to NVIDIA gpu does not work
Logs:
[2018.08.03-22.56.54:450] 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2018.08.03-22.56.54:450] 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000050 seconds (updated 0 objects)
[2018.08.03-22.56.57:461] 48]LogSlate: FSceneViewport::OnFocusLost() reason 0
[2018.08.03-22.56.57:535] 49]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2018.08.03-22.57.01:379] 90]LogD3D11RHI: Error: Result failed
at D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:146
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
[2018.08.03-22.57.01:379] 90]LogD3D11RHI: [Aftermath] GDynamicRHI=00000229B7E6C180, GDX11NVAfterMathEnabled=0, Result=0xFFFFFFFF, bDeviceActive=0
[2018.08.03-22.57.01:379] 90]LogWindows: Windows GetLastError: The operation completed successfully. (0)