[This happens on any UE versions, any project type, both on Windows 10/11 and harddrive location]
When inside a project, I have no issues with clicking around, starting/stopping game and opening a menu (ex. Edit) and close it again, but the second I have one menu open and hover the mouse over another, the project crashes, this happens everytime.
What could be/is the reason and possible a solution to this?
I’m unable to do a bug report as it says I can’t upload the *.txt log file.
I don’t understand what updating GPU driver, reset 3D and system specs have to do with crashing UE when I open a menu and hover over another, when everything works if I don’t do that, it’s just bothersome having to open a menu to close it before I open another menu.