UE crash when loading Level

Hi folks, I’m looking for help :frowning:
I have a problem that my UE project crash while loading level. (LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126) …I’m not sure if this is a problem source…

TechSpecs: i9, 64GB_RAM, RTX4090, WIN11-updated+VisualStudio2022+GameDevelopCC+
I’m attaching full CrashLog

(Thanksfor any help)

Log file open, 05/04/25 19:00:12
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Started CrashReportClient (pid=26596)
LogWindows: Enabling Tpause support
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: Haunebu
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace…
LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark,screenshot,region’
LogTrace: Display: Display Control listening on port 1985
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.5-CL-40574608”
LogCsvProfiler: Display: Metadata set : engineversion=“5.5.4-40574608+++UE5+Release-5.5”
LogCsvProfiler: Display: Metadata set : os=“Windows 11 (24H2) [10.0.26100.3775] "
LogCsvProfiler: Display: Metadata set : cpu=“GenuineIntel|Intel(R) Core™ i9-14900KF”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled=“0”
LogCsvProfiler: Display: Metadata set : ltoenabled=“0”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : commandline=”" “U:\Haunebu 5.5\Haunebu.uproject”“”
LogCsvProfiler: Display: Metadata set : loginid=“9ccc78854348ba727ca71b8bd3f59c7d”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogStats: Stats thread started at 0.999437
LogPluginManager: Warning: The same version (v75) of plugin ‘CesiumForUnreal’ exists at ‘../../../Engine/Plugins/Marketplace/CesiumForUnreal_5.5/CesiumForUnreal.uplugin’ and ‘../../../Engine/Plugins/Marketplace/Cesiumfo27e669801be6V8/CesiumForUnreal.uplugin’ - second location will be ignored.
LogPluginManager: Warning: The same version (v1) of plugin ‘ZenBlink’ exists at ‘../../../Engine/Plugins/Marketplace/ZenBlink/ZenBlink.uplugin’ and ‘../../../Engine/Plugins/Marketplace/ZenBlink0ced47644d07V1/ZenBlink.uplugin’ - second location will be ignored.
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-0EDE6F814AF20CAFA2F28F9DBA99DE9A
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [U:/Haunebu 5.5/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.05 seconds
LogConfig: Display: Loading Unix ini files took 0.05 seconds
LogConfig: Display: Loading Windows ini files took 0.05 seconds
LogConfig: Display: Loading Android ini files took 0.05 seconds
LogConfig: Display: Loading IOS ini files took 0.06 seconds
LogConfig: Display: Loading VisionOS ini files took 0.06 seconds
LogConfig: Display: Loading TVOS ini files took 0.06 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.07 seconds
LogConfig: Display: Loading Linux ini files took 0.07 seconds
LogAudio: Display: Pre-Initializing Audio Device Manager…
LogAudio: Display: AudioInfo: ‘OPUS’ Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: ‘OGG’ Registered
LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
LogAudio: Display: AudioInfo: ‘PCM’ Registered
LogAudio: Display: AudioInfo: ‘BINKA’ Registered
LogAudio: Display: AudioInfo: ‘RADA’ Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Looking for build plugins target receipt
LogPluginManager: Unable to find target receipt in path: U:/Haunebu 5.5/Binaries/Win64/.target
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Looking for enabled plugins target receipt
LogPluginManager: Unable to find target receipt in path: U:/Haunebu 5.5/Binaries/Win64/
.target
LogAssetRegistry: Display: Asset registry cache read as 187.8 MiB from U:/Haunebu 5.5/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Display: Ignored optional reference to ‘Substance’ plugin from ‘CLOLiveSync’ plugin; plugin was not built by target.