UE cnstantly crashing assertion failed

Assertion failed: GDefaultMaterials[Domain] != nullptr [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Materials\Material.cpp] [Line: 576] Cannot load default material ‘engine-ini:/Script/Engine.Engine.DefaultMaterialName’ from path ‘/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial’ It might be just the project is getting too much for my laptop to take it but still want to know what is going on