I’m trying to output a sequence that I created with a Metahuman, the only issue is this MH needs LOD0 or 1 to display the eyebrows and hair properly. In the viewport, I’m able to see it without any flickering - when I play through the sequence, it flickers on the first frame (fine, I can just cut the first frame of the clip in editing) - but as soon as I render it out, the hair doesn’t match the viewport at all.
Any clues as to what can be causing this? Happy to provide any screenshots if needed to help!