UE -> Blender -> UE / Skeletal animations

I also have a 90 degree problem in 4.8… I have downloaded a character with animation from the mixamo site, retargeted the animation for the Epic Skeleton and then tried to play the Epic animations on the Mixamo character, and they all are in the exact same 90° wrong pose as shown in your picture. The other way, playing the mixamo animation on the Epic guy works without any rotation issues.