Hey there guys, quick question about what I should expect in terms of file sizes when doing a source build of UE 6 main. I shallow cloned the repo with --depth 1 on purpose to prevent downloading unnecessary history but still ended up with around 350GB in total with the “Intermediate” folder being around 40GB. This seems a bit excessive and I am wondering what else I can do to save on disk space. Maybe there are things I can safely delete (besides the Intermediate folder)? Or maybe there’s a way to disable certain things that most users won’t need anyway to keep things more manageable.
Please let me know what kind of file sizes you are seeing for a complete UE6 source build and any tips and tricks to reduce it!
Thank you in advance ![]()