UE 5: Render not rendering from camera view

Hello, I have add my camera to my sequencer but everytime i render it renders from the same position irregardless of where the camera is. ive deleted my camera and added new ones but it always records from teh same position. Does anyone know why this is?

Ive attached a screen srecording to show where the real camera is, and what the render queue is capturing.

render queue:
Uploading: MHC_LightingPreset_Portrait_RT.avi…

Screen recording:

Edit:
It looks like it wont upload the AVI file so here is a single frame from the render queue:

Make sure the camera cuts track has got the cine camera binded to it. And make sure the little camera icon on the cine camera or the camera cuts track is activated. You should have some thumbnails appear on the camera cuts track when it has been binded.