Hey
I am using UE 5 with the remote Control Plugin and Websockets. ATM the WebApp connected to the socket only gets updates when I change the values directly in the remote control preset. But I also want that the WebApp gets updates when the selected value is changed by the client(game).
Is there a way to do this or do I have to look into another way of communicating between the WebApp and the game?
EDIT: I think that it could be done, because when I call a function out of the preset that changes a variable in the preset the WebApp gets notified about the change of the variable.
A fix that I thought of was to connect to the websocket with in the client to change the values. That way the WebApp should get all Updates. But this does not sound right