when I packaged my level to exe file and opened it, I found the graphic quality was so low.Seems no good anti-aliasing and flickering with trees.Much lower than my still image rendering.
I tried to solve it but finally I can’t.
Anybody can tell me - how to pakage project (window) the same graphic quality the same as still camera rendering in UE 5?
A packaged project will not reflect the same result as if you use the render tool. If you are certain that the project should look better than what you are seeing, I suggest looking at the graphical settings on your project. Have a look at this resource: Scalability Reference | Unreal Engine 4.27 Documentation
Make sure the game is packaged for Development; you will need the console in order to be able to enter those commands.
Elias,actually I tried r.PostProcessAAQuality to improve the quality.While the GameUserSettings.ini still show sg.AntiAliasingQuality=3.Seem it doesn’t work for me.Not sure what’s wrong with me.
Can it maybe be that you have 200% screen resolution on the render options on vs normal 100% when out of it ? Or else do you use TSR when rendering and then on packed project it seems it downgrade to some other AA method or the difference in % screen res must be i think but im no expert on it