UE 5 crashing at importing larger FBX

Unreal Engine 5 offers new technology which can manage extremely large amount of polygons, but I cant even get those assets in the Engine. Every time I import my FBX file in size of 150mb + the engine will immediately crash. Is there a reason or work around this issue, this feels very crucial. (I have very decent PC with 124gb RAM )



Did you fix it yet?

Try to use USD file format.