UE 5 ArchVIZ windows package shows no content

Dear colleagues,

I have a building imported (not linked) via datasmith and after packaging it runs in windows but with a default empty map. Not even one building part is visible. Am I missing any steps?

I’m a third day beginner so forgive me if this is some basic step.

Log shows one error don’t know if it’s related “LogFeaturePack: Error: Error in Feature pack C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4”

Can you first make sure that the default map that will be loaded when starting your packaged application is the level that contains your building.

Make also sure your level in which you imported the building was well saved and your building assets also saved in content folder. Easiest way is to do a “save all”

You can change that map here
Project Settings > Maps & Modes > Game Default Map

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