UE-5 Adding Surfaces from Quixel crashes the engine

Hey guys,

all the time when I try to add (downloading works fine) anything from quixel the whole engine chrashes.

I hope the following Crash-Reporter will help improving UE5 :wink:

Any ideas? Thanks in advance

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The same thing. My OS is macOS

So far I have seen a causal relationship:

All the time I am deleting unused or used (but no longer necassary) assets AND then I try to add new stuff from quixel bridge, the unreal editor is crashing…

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