[UE 5.8][zh-Hans][CommonUI] “Normal” button state is incorrectly translated as “法线”

Engine Version:
Unreal Engine 5.8.2, Launcher binary build

Language:
Simplified Chinese (zh-Hans)

Description:
In a Blueprint class derived from CommonButtonStyle, the “Normal” button
state is translated as “法线”.

“法线” means a geometric surface normal and is incorrect in this UI context.
Here, “Normal” describes the ordinary/unselected button state.

Affected labels include:

  • Normal → 法线
  • Normal Base → 法线基类
  • Normal Hovered → 法线悬停
  • Normal Pressed → 法线按下

Suggested translations:

  • Normal → 正常 / 普通
  • Normal Base → 正常基础
  • Normal Hovered → 正常悬停
  • Normal Pressed → 正常按下

Reproduction:

  1. Set Unreal Editor language to Simplified Chinese.
  2. Enable the CommonUI plugin.
  3. Create a Blueprint class derived from CommonButtonStyle.
  4. Open Class Defaults.
  5. Observe the translated Normal state properties.

Expected:
“Normal” is translated according to the button-state context, such as “正常”.

Actual:
“Normal” is translated as the geometry term “法线”.

Reproduction rate:
100%