UE 5.8 Doc Mismatch: Recommended MSVC Version in Documentation vs Engine Source Code

Hi everyone,

I’ve been setting up my Visual Studio development environment for UE 5.8 C++ projects and noticed an inconsistency regarding the recommended MSVC compiler versions.

I cross-referenced the official Epic documentation page with Chinese:

The MSVC version listed as recommended within this document does not match the version constraints/values defined inside the UE 5.8 engine source code itself (Engine/Config/WIndows/Windows_SDK.json).

And this bug seems only happened in languages other than English, I check the English doc is correct, but Chinese and Japanese is both incorrect.