Issue 1: When using the Property Matrix Editor on Blueprints, changing settings such as shadow properties causes Unreal Engine to crash.
Issue 2: After exporting a project from Twinmotion and importing it into Unreal Engine, the XYZ transform gizmo does not appear when selecting any mesh. It only returns to normal after closing and restarting Unreal Engine.
Issue 1: When using the Property Matrix Editor on Blueprints, changing settings such as shadow properties causes Unreal Engine to crash.
Issue 2: After exporting a project from Twinmotion and importing it into Unreal Engine, the XYZ transform gizmo does not appear when selecting any mesh. It only returns to normal after closing and restarting Unreal Engine.