UE 5.8 crashes during use.

In UE 5.8, I encountered two issues:

Issue 1: When using the Property Matrix Editor on Blueprints, changing settings such as shadow properties causes Unreal Engine to crash.

Issue 2: After exporting a project from Twinmotion and importing it into Unreal Engine, the XYZ transform gizmo does not appear when selecting any mesh. It only returns to normal after closing and restarting Unreal Engine.

在UE5.8中,遇到两个问题。
问题1,对蓝图使用属性矩阵编辑器,修改阴影等功能后,会导致UE崩溃。
问题2,在TW中导出项目,在UE中导入后,选择任何一个网格体都看不到XYZ选择轴,除非关闭UE,重新打开后才会正常。

In UE 5.8, I encountered two issues:

Issue 1: When using the Property Matrix Editor on Blueprints, changing settings such as shadow properties causes Unreal Engine to crash.

Issue 2: After exporting a project from Twinmotion and importing it into Unreal Engine, the XYZ transform gizmo does not appear when selecting any mesh. It only returns to normal after closing and restarting Unreal Engine.

在UE5.8中,遇到两个问题。
问题1,对蓝图使用属性矩阵编辑器,修改阴影等功能后,会导致UE崩溃。
问题2,在TW中导出项目,在UE中导入后,选择任何一个网格体都看不到XYZ选择轴,除非关闭UE,重新打开后才会正常。