[UE 5.8.4, Critical CRBP Issue] Control Rig BP Editor is Unusable when Control Rig Asset gets big

I’m trying to upgrade the engine version from UE 5.7 to 5.8, beside other issues where upgrade messed up a bunch of nodes logic.

The main issue is compile takes more than 10 seconds for every single small change in the graph, and if you turn off the Auto Compile, then whole CRBP UI becomes super slow after first small change you made in the graph… Damned you do damned you don’t kind of situation.

However, UE 5.7.4 don’t have this issue, anyone has any solution for this?