[UE 5.8.0 preview] Bug - objects scaling hardlocked in local space

I’ve run into the bug - can’t switch local scaling to world for anything, really. This switch works only till you scale something once, after that it’s locked and won’t switch anymore, sticking in “Local scaling” mode forever:

Reproducing is simple - open up new map and add just one object, than try to scale it and after that it’s locked forever in local space scaling.