UE 5.7: EQS no longer functions

I am a student at a university for game development.
As our task for this semester we have made a small game, and I was placed in charge of the enemies and AI behaviour.

I have started adding EQS to the mix, but suddenly found that EQS doesn’t work at all. When using the EQS_TestingPawn it refuses to allow you to give it an EQS template. When adding a point grid it doesn’t allow me to change the circle center to a new EQS_Context (which I need to allow my enemies to strafe as they fire on the player), keeping it stuck at EnvQueryContext_Courier

At this point (at least in Unreal Engine 5.7) The Environment Query System is completely non-functional, as it refuses all inputs…