UE 5.7 is missing kinematic inputs in SimulationSelfCollisionConfig node in chaos cloth editor. Tried after updating to 5.7.1 as well. The node only has 3 String inputs:
I don’t understand this change.
I’ve done several tests between SkinnedTriangleMesh and kinematic collider in UE 5.7.1.
I find kinematic collider much more stable.
WHY change something that works perfectly well?