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UE 5.6 World Partition – Level streaming causes crash in packaged build
Development
World Creation
question
,
WorldPartition
,
unreal-engine
,
level-streaming-volu
,
Level-Streaming
,
Blueprint
,
World-Creation
,
World-Partition
,
UE5
cbsuh.xlgames
(cbsuh.xlgames)
January 16, 2026, 12:06pm
6
My fix is
https://github.com/EpicGames/UnrealEngine/pull/14287
for ue5-main.
Level Streaming Assertion - How to backtrack a generated package
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