Hey everyone,
I’m currently using Unreal Engine 5.6.0, and I recently added the Paragon: Wukong asset from Epic Games (the free official one from the Marketplace).
After adding it to my project, the character Blueprint shows some warnings, and none of the inputs seem to work — movement, jump, etc., all do nothing in Play mode.
I’m attaching a screenshot of the warnings.
Has anyone else experienced this with Paragon assets in UE 5.6?
Any idea what might be causing the input issue or how to fix it?
Thanks in advance!
Hey @Castollo57! Welcome to the forums!
Yeah, those events are deprecated- Paragon was a LOT of versions ago! Now we use Enhanced Input.
Try going by this tutorial! It pretty much just has you replace the skeletal mesh and animations from the Third Person Character. You can also duplicate the Third Person Character before altering it if you want to keep a fresh slate. 
Hope that helps!
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Yeah, after doing some research, I realized the same thing.
I created my own Input Actions for the inputs that were giving warnings, then used them to set up an Input Action Map. After that, I assigned the mapping to my character via Blueprint.
Finally, I replaced the old input nodes that were causing warnings with the new ones — and that fixed the issue.
Thanks!
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