UE 5.6 Runtime Virtual Texture Not Working.

Hi there! I’ve been struggling for months with runtime virtual textures while using Bushify on my landscape. I don’t know what I’m doing wrong. I followed tutorials and I always ends up with my landscape turning black. Any help would be greatly appreciate!

Here what I did: https://youtu.be/sGYRFLMbn6o?si=UTLLO818QjoEIGFs

Thank you for your time.

Alright! I found the issue. The material was using the RVT from the auto landscape material. I udated the function material with the my RVT and it worked. I add some screenshots to show what I did.

In the material, double click to open the material function.

Inside the MF, add or replace with your RVT.

I hope this will help anyone who’s running with the problem. Cheer!