Yeah, the mesh camera was removed in 5.6, but the logic is still there. You can add the camera by doing the following:
Go to your Blueprint and Add SceneCaptureComponent2D
Then Add the camera
If you follow this video to create a new Blueprint with SceneCaptureComponent2D, are you getting the same “Null StaticMesh” error?
Also, try verifying your UEFN installation:
- Open the Epic Games Launcher.
- Go to the Library tab.
- Find Unreal Editor for Fortnite.
- Click the three dots next to the “Launch” button.
- Select Manage, then click Verify Files.
Let me know if that works!!!