After upgrading a project from UE 5.5 to 5.6, I’m consistently encountering the following warning in the Map Check for any actor that includes a SceneCaptureComponent2D:
MapCheck: Warning: BP_**** Static Mesh Actor has NULL StaticMesh property*
This issue also occurs in a brand-new 5.6 project. Simply placing an actor that has a SceneCaptureComponent2D in the level triggers the same warning.
If I remove the SceneCaptureComponent2D, the warning disappears.
I did not see this warning in 5.5.
Additionally, I noticed that in 5.6, the SceneCaptureComponent2D no longer displays the camera mesh in the Blueprint; it just appears empty.
Has anyone else run into this issue or found a workaround?
The warning appears when I create a new Actor and add a SceneCapture2D component inside its Blueprint.
I then place this new Actor Blueprint in the level.
In my project, I don’t see the camera mesh inside the Blueprint. When I add this new Blueprint to the level, I get the following warning in the Map Check