Hi,
Problem 1
If make any changed to the landscape and build the nanite data in editor all is ok but in stand alone game all tessellation is gone.
Problem 2, critical
The landscape I made in UE 5.5 after build the nanite it bugged out.
Same happens if make new one from the heightmap the editor exports for us.
After many hours of trials and fails I found out that this happens if the quads of the landscape size is not equal, like 505x505 (default). UE 5.6 exported the heightmap as 820x694.
Due to this also crashes occurs sometimes when go landscape mode.
Did anyone had this problem or is just me.
Cheers for the attention