Video demonstration https://youtu.be/uV8RWF8uKNs
I’m having an issue with making a wall with PCG and splines. If I move one of the splines up or down in height, the entire spline breaks (in the video) I’m not exactly sure whey this is happening or what to do to solve it. I’m guessing it has to do with one of the setting some where.
The mesh is 100 x 20 x 400 and changing the size on the Z transform doesn’t do anything.