I’m working on a simple mobile game using UE 5.5, the project was coming together well until I recently built the project, for some reason the build for my iPhone has a tile texture across the screen, but when I build the exact same project for my mac within the editor it runs just fine exactly as its supposed to.
I’ve been messing around with the project for 3 days straight trying ti figure out what I messed up but I can’t seem to find any reason it is acting this way.
Thanks!
^ Screenshot from my iPhone ^
^ Screenshot from the PIE window ^
^ Screenshot form the editor ^