UE 5.5 metahuman hair flickering

Hello there. I created a metahuman, added to TP project template and retargeted the animations. Everything works fine, except for the hair, they are constantly flickering when my character is moving, or disappear completely, when I set the camera to be closer to my pawn. I tried fixeing this with forced lod settings, as many YT tutorials propose, but to no avail. Any ideas how to fix this?


It’s LOD issue.

Under LOD Sync component make sure Forced LOD set to 0 from -1

Already did that… as i wrote in first post :wink:

I’m also having the same issue. Any further info on this?

Same Issue here nothing fixes it so far.