At a glance they are talking about regular RAM granted I don’t have 64gb I have 32gb of regular RAM maybe I do need to upgrade to be able to load in a world that is infinite landscape + ocean but I feel like with world partition I should only be loading within a certain distance around the camera right? Is there no way to optimize how the level loads objects so I’m not loading the landscape AND the ocean at the same time? Maybe I just delete the ocean from the level when I’m closing the project down so when I open it I can just re-add the water? I feel like that’s not a great way to go about it though.
Edit: Thinking about it too if I just keep re-adding the ocean every time I load the level I’m going to be making new islands too which isn’t really a big deal but just seems like an unnecessary process to go about loading my level.