UE 5.5 Gameplay Camera Plugin

Hi guys,

has anybody tried the new 5.5 Gameplay Camera Plugin? I followed along the quick start tutorial, but I´m having issues with the third person camera setup.

When you turn the camera, the key-inputs don´t match the direction of the character, i.e. “up” is not moving the character “north” any more.

It has something to do with the “Input Axis Binding 2D” node, because when I delete it, everything works fine. But in this node you can define the rotation clamping for pitch.

Any ideas?

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Do everything the tutorial does but in your character blueprint component add GameplayControlRotation. Just adding that without doing anything to that component was the missing part for me.

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Hi, can you link the quick start guide for this gameplay camera? I noticed they used it in the motion matching sample but have no idea about it and how it shall be used

It’s working like you said…
But need to set Auto Activate for Player for this GameplayControlRotation component

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