I mod the ue engine to prevent the modular crashing, but now it seems to crash else where. Now that I think of it, it probably caused by earlier tread giving it bad parameters, so fixing this won’t help.
I can play stanalone from the editor though, just can’t use -game stanalone launch with this project which is my main project.
I probably the only one with this problem, so I guess I’m on my own rofl.
I finally found the issue. It seems that pak system in UE 5.5 is completely broken.
I could compile and package the game fine. But when the I launch the standalone shipping version, it report that bunch (probably all) assets are missing and crashes.