UE 5.5.3 Build

Hi,
I’m using Unreal Engine 5.5.3 and I want to support older Android devices (API 21+).

I set minSdkVersion=21 and targetSdkVersion=34. I also added this to DefaultEngine.ini:

bBuildForArmV7=True
bBuildForArm64=True
But after uploading my .aab to Google Play, it shows API levels 33+ and only arm64-v8a.

There is no armeabi-v7a folder inside the bundle.

Is 32-bit (armv7) support removed in UE 5.5.3 (Launcher)?
Thanks!