UE 5.5.1 - IMPORT PROBLEMS:: New Interchange interface imports Maya single FBX animations into 2: skeletal and morphs, WHY?

Hello

  1. that should be fixed in 5.5.2 that is released this week.
  2. If you must deactivate interchange I would recommend doing it through the CVar so you can deactivate it only for FBX
    Interchange.FeatureFlags.Import.FBX false