I’ve been working on this project for a long time. I recently changed some buttons in the widgets and when I restart it, it does not open and an error message comes up.
I only changed a few settings in the button blueprint
Not much to go on with that error. Perhaps installing debug symbols could show a more detailed error report.
You could try updating / changing your graphics drivers.
Are you using rivatuner or msi afterburner. If so try turning them off and running the project again.
Also make sure that you don’t have two instances of the engine running at the same time (a crash report also counts as an instance)
Did anything change in your pc between the save and crash? A windows update / driver update added an antivirus?
When I get an error in Unreal, I normally open the project with the next lower editor. It makes a copy. If the error persists, then that would indicate an error with the project itself and not the editor… so I believe.
Thank you for your answers. I will continue to work with my backups. I think the button blueprint is corrupted somehow. When I change button color, I can’t start the UE anymore. Otherwise everything runs normally
I should have added, Using an existing older version and its editor.
I rarely use any of the 5 series Editors, I always create in 4.27 than simply open a copy in higher editors, then submit those zipped versions for approval.
For my money, there are far too many Experimental and beta plug-ins enabled by default, that I will never use. Unchecking them for one project is not sticky at all. I have to repetitively do that task to the point of boredom.