[UE 5.4] Weird shadows jittering / flickering despite of distance

In my experience the most impactful change for this type of issue is the balance between native viewport resolution, and final TSR Screen Percentage. When trying to upscale from a lower resolution to higher TSR output, the larger the upscale the more potential for issues around improper optimization and flicker period miss alignment.

But pretty much anything I could suggest is pretty extensively covered in that documentation posted above.