UE 5.4 - Groom - Groom lags / is delayed:

Continuing the discussion from UE 5.4 - Groom - Groom lags / is delayed:

Where is this setting?
Where de we switch the r.HairStrands.SwapType?
I’m having the same issue- the Groom is lagging behind the mesh and it snaps back every 1-3 frames.

Sorry I just saw this, have not been in these forums for a while.

It’s a console command.

Open the console variables window - Click “+ Console Variable” and then you can just enter it :slight_smile:

You can also save the console variables as a preset and load it everytime you load your project.

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