Unfortunately even after 4 hotfixes, 5.4 can’t shake off its reputation as the buggiest release in the UE history
Even most trivial Material Editor operations will crash the engine. Below is one example from 5.4.4:
The repro steps should be quite simple:
- Open any 5.3 project in 5.4 (doesn’t work in fresh 5.4 projects for some reason).
- Open any material authored in 5.3
- Set material mode to use material attributes
- Create SetMaterialAttributes node and hook it up
- Create an input on SetMaterialAttributes node
Result: Instant crash to desktop.
I am not sure what the “Send and Close” button is for in the crash window, since I’ve been “sending” this report since 5.4.0 yet it was never addressed. I suppose nothing is really being sent, or evaluated on the other side.