UE 5.4.4 - slow material updates?

Yeah, it’s still been super annoying. It’s like the shader recompiling process gets delayed. I’ve noticed other oddities that I suspect are related too, where there seems to be a random delay before stuff starts loading in / painting / refreshing / etc for the first time.

For materials, the main workaround I’ve had to do is anytime I’m trying to tweak a value to dial in to the right setting, I parameterize it. Once it’s parameterized, tweaking the parameter gives much quicker feedback.