When i try to create a new project and enable raytracing in UE5.4.4 i immidiately get this error:
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Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderParameterStruct.cpp] [Line: 384] Shader FRayTracingSkyLightRGS, permutation 11 has unbound parameters not represented in the parameter struct: Atmosphere SkyAtmosphere VolumetricCloudCommonParameters TransmittanceLutTextureSampler MultiScatteredLuminanceLutTextureSampler VolumetricCloudShadowMapTexture0Sampler VolumetricCloudShadowMapTexture1Sampler VolumetricCloudSkyAOTextureSampler MSAADepthTexture TransmittanceLutTexture MultiScatteredLuminanceLutTexture VolumetricCloudShadowMapTexture0 VolumetricCloudShadowMapTexture1 VolumetricCloudSkyAOTexture
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Engine
UnrealEditor_Engine
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UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll