I recently decided to familiarize myself with this engine and with C++. But I ran into problems. One of them I can’t solve. For some reason, even when I create a new project, create a new C++ class and write basic code from the documentation from the “quick start” section and start compiling in visual studio 2022, the compiler gives an error:
Error MSB3073 exit from “C:\pc\UnrealEngine\UE_5.4\Engine\Build\BatchFiles\Build.bat MyProjectEditor Win64 Development -Project=”C:\pc\UnrealProjects\MyProject\MyProject.uproject“ -WaitMutex -FromMsBuild -architecture=x64” with code 6. MyProject C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets 44
When trying to compile in the engine, even with “live coding” turned off, it crashes with an error.
And when I try to run UE it says: The following modules are incorrect or built with a different version of the engine.
Then: The project cannot be compiled. Try to rebuild the project from source manually.
But my project is still running.
I have reinstalled UE 5 and Visual studio 2022 several times. All the necessary plugins and add-ons for visual studio and UE 5, including .net 6,7,8 and updated drivers and restarted the PC. All to no avail.
I don’t know if it will help, but just in case I will write the characteristics of the laptop:
RAM: 16 gb
RTX 4060 laptop
AMD ryzen 7 7735HS
I just started to study this engine, and now I have so many problems…