[UE 5.4.1]UE crashed when adding geometry to the scene

Hi guys, anyone meet the similar question like this?

I put niagara gas sample in the scene,and then tried to add geometry from ‘quickly add to the project’ panel. if I hover my mouse over the “motion design 2d shape” or “motion design 3d shape”, there is a high probability that cause a crash.

Sometimes, the crash happended when click on “quickly add to the project” button as well. And it`s likely to rise the chance if there are mutiple niagara system in the scene.

I’m new to unreal, how can i fix it? Is it related with my video card? I’m running on 4060 laptop card.

Here is the info after crash:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x000006969b931180

UnrealEditor_PlacementMode
UnrealEditor_PlacementMode
UnrealEditor_PlacementMode
UnrealEditor_ToolMenus
UnrealEditor_ToolMenus
UnrealEditor_ToolMenus
UnrealEditor_ToolMenus
UnrealEditor_LevelEditor
UnrealEditor_LevelEditor
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

And image:

Thank you very much

1 Like

This is a known issue that I’ve experienced before too it looks like it was fixed in the Engine Source build 5.4 branch in GitHub. So we might be seeing this fix in the next hotfix (5.4.2) version…?

Thanks for the info, hope to fix it soon