UE 5.3 - RAM usage increases drasticly in prototype build on 2 of 6 machines

We are a small dev team, currently testing our project in a prototype build.

We encountered an issue, where the ram consumption is increasing from 4.5 to 9.5Gb in 15min whithout doing anything. But only on 2 of our 6 machines. We could figure out, that the problem occures on the machines with gpus less than 30Gb of memory available (dedicated + shared memroy combined). They have a NVidia 1080 and 2080. The machines without problems have an AMD 5700, NVidia 3070, 4070 and 4080.
At first we thought of a memory leak but since our project is running flawlessly on 4 of the 6 machines, we consider this quite unlikely.

We couldnt find any usefull information at all about increasing ram usage in UE5. Did anyone encounter a similar issue, can confirm, that is has indeed todo with the “lower” gpu memory or has an idea what the problem could be?