UE 5.3 project crashes while loading on macOS Sonoma

Either you load up the project on Windows and do it from the Plugins settings window in the editor, or you can manually edit your project’s uproject file. Look for this section under Plugins:

		{
			"Name": "TextureFormatOodle",
			"Enabled": false
		},

You can either remove the section completely or change "Enabled" from false to true.