UE 5.3 Crash when loading Level, please help?

Hey Guys, I’m stuck and need help please.

I’ve been working on a project last week, and everything was working fine, saved on friday and left. Then this morning I can’t load my level. The project opens fine to the opening blank level, but when trying to load my level it crashes every single time. This is the crash log :
Bo_Helderberg.log (219.0 KB)

Log file open, 10/16/23 08:47:07
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Started CrashReportClient (pid=13396)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: Bo_Helderberg
LogCore: UnrealTraceServer: Trace store launch successful

I know theres a lot of threads like this with the same runtime codes, i just don’t know where to start to try and sort it out