Hey all, looking for some support I am almost there just missing a how to key input via player controller to black board to have my behavior tree respond to key input.
I have created the move to task exposed the veriable and try to key the input through player controller so when i hit a key the ai will move to a location.
No matter what i seem to do the keyboard inputs never work even if i print string when i hit the key no Readout pops out.
AI’s don’t have a player controller and therefor are unable to receive native input events.
As a workaround you would either need to somehow send the input events from your player to the AI or manually tell the AI to be able to receive input events via the Enable Input method using the player controller.
However, I wouldn’t recommend going this way with providing raw input events to the AI.
Most of the time there are other approaches that you should follow to get your desired outcome.