UE 5.3.2 crashing when trying to see shader complexity.

Hello,

I recently upgraded to UE 5.3.1 and today to 5.3.2 but it keeps crashing to the point that it gets unusable. Just by cliking the “lit” menu to inspect the shader complexity it crashes to desktop without any error or log window. My scene is pretty basic with a few houses and ultra dynamic sky (lumen activated)

I have a 5700x + Rx 6800 + 16 go RAM.

Same issue. Going into Shader Complexity, either in Editor or by pressing F5 during play session causes Unreal to crash.

I managed to stop the crashes by changing from dx12 to dx11.